Rigging a piston, the right way.
In this series I review how I rig a piston. Download the models below.
Let me know if you have any questions in the comments below.
What are protected layers?
This week a quick review of protected layers in Blender.
A different type of tutorial
This week, a challenge for you, we've built this sci fi box and provided the assets on our gumroad account.
The challenge: See if you can rig the simple asset provided. We've also gone ahead and made a 30 minute tutorial reviewing how this is made. Try to use this as a guide if you need it.
Please let us know if you have any questions in the comments below.
For this episode we explore the difference between Bone and Bone relative in Blender 2.8.
As always, add a comment if you have any questions!
IK Doesn't have to be hard!
This weeks video is a little longer than my usual posts. I wanted to give a very clear overview ok IK and IK systems.
Download the model and rig here: gum.co/eWKzb
This is part 1 of 2, and I'll be releasing part 2 in the future. For now play around with this Robot Arm and jump into the world of IK (IK = Inverse Kinematics).
Here is my final render output. It was fun to play around with lighting in Blender and Eevee, although I wish I had a bit more time to play around with the surfacing (probably my weakest part when it comes to 3D)
It's just a parent
This week I'll show you how to avoid gimbal lock on your rigs by adding a secondary controller to the rig. This will help the animator avoid gimbal lock by giving them a sub controller (should the need it)
Let me know what you think or if you have any questions.
Rigging can be an interesting art form. For the most part, the audience will never see your work.
The only ones using your products will be the animation team and the lighting team. That being said this does not mean they can't look great.
Lately, I've found that making nice shapes and making the rig look nice is actually one of my favorite parts of the process. Enjoy this video where I show how I add control custom control colors.
Download the simple rig example here: https://gum.co/mUMsR
Let me know if you have any questions!
Adding You Custom Control Shapes
It is alway fun to make the final rig look nice. In this quick tutorial I review how to add a custom control shape to your rigs.
Let me know if you have any questions or comments!
The dreaded gimbal lock
Ah yes gimbal lock. Every animator and rigger has dealt with this. It is something that always causes issues.
In this video we review how rotation order works in Blender. The main goal is to choose a rotation order that makes sense for the joint. Check it out and let us know how you choose rotation order!
Gimbal lock is not just a Blender issue. Here is a great video going into more detail.
Gimbal is not just an issue in the virtual world. Here is a great video by Vintage Space where a real life gimbal is reviewed. They solved this issue by adding a forth axis, maybe we should do something similar in 3D.
I'll cover some solutions to gimbal lock in future videos! Do you have any suggestions for gimbal lock? Let me know in the comments.
Quick guide for creating a bone in world space.
Get the addon here! https://gum.co/vREOZ